A/B choiceEVENT · p4-fef2ff80-e993-4229-baaf-79d1e65253181 min read

Switch 2: Fake Smooth or Real Lag?

Stellar Blade and Dragon's Dogma 2 use DLSS for 30fps base rendering plus AMD FSR frame generation to target 60fps. This hybrid approach retains 30fps input latency and may introduce visual artifacts in fast-paced scenes. Experts suggest this method suits slower games better than action titles due to the lack of native performance.

WHY IT MATTERS

Choose the option closest to your current judgment.

Known and confirmed

  • Stellar Blade and Dragon's Dogma 2 use DLSS for 30fps base rendering plus AMD FSR frame generation to target 60fps.
  • This hybrid approach retains 30fps input latency and may introduce visual artifacts in fast-paced scenes.
  • Experts suggest this method suits slower games better than action titles due to the lack of native performance.

Unknown or unverified

  • 长期来看,开发商是否会优化原生性能而非依赖混合插帧技术。
  • 不同游戏类型对这种混合技术的实际体验差异的具体量化数据尚不明确。

Original sources

1 sources
IndependentNintendo Switch 2 developers are using NVIDIA DLSS and AMD FSR Frame Generation to hit 60 FPS↗
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When facing 'fake 60fps' tech, do you prioritize visual smoothness or input responsiveness?

Comparison standard: Choose the option closest to your current judgment.